And then there's the fact that the lenses are just weird and not very adjustable in this production. After importing the FBX footage file from Blender to Unreal 4, it's hard to adjust it to the same effect in MMD, and when adjusting the footage in the animation sequence sequencer, it often teleports back to the original position. It's really too painful to adjust the footage.
I hope I can get some guidance from the big guys.
Environment: ArchiVizlnterior (UE4)
Modle: Elysia/KamiDiyu/miHoYo
Music:おねがいダーリン
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